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[224]

Maryanne Wolf, interview with the author, March 28, 2008.

[225]

Steven Johnson, Everything Bad Is Good for You: How Today’s

Popular Culture Is Actually Making Us Smarter (New York: Riverhead
Books, 2005), 19.

[226]

John Sweller, Instructional Design in Technical Areas (Camberwell,

Australia: Australian Council for Educational Research, 1999), 4.

[227]

Ibid., 7.

[228]

Ibid.

[229]

Ibid., 11.

[230]

Ibid., 4-5. For a broad review of current thinking on the limits of

working memory, see Nelson Cowan, Working Memory Capacity (New
York: Psychology Press, 2005).

[231]

Klingberg, Overflowing Brain, 39 and 72-75.

[232]

Sweller, Instructional Design, 22.

[233]

George Landow and Paul Delany, “Hypertext, Hypermedia and

Literary Studies: The State of the Art,” in Multimedia: From Wagner to
Virtual Reality, ed. Randall Packer and Ken Jordan (New York: Norton,
2001), 206- lb.

[234]

Jean-Francois Rouet and Jarmo J. Levonen, “Studying and Learning

with Hypertext: Empirical Studies and Their Implications,” in Hypertext and
Cognition, ed. Jean-Francois Rouet, Jarmo J. Levonen, Andrew Dillon, and
Rand J. Spiro (Mahwah, NJ: Erlbaum, 1996), 16-20.

[235]

David S. Miall and Teresa Dobson, “Reading Hypertext and the

Experience of Literature,” Journal of Digital Information, 2, no. 1 (August
13, 2001).